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Iphone Game on FaceBook!

Journal Entry: Mon Nov 9, 2009, 6:02 PM
Hi all!!!


First thank you to Dmitrys for the ninja design he done for me, I really like it :

[link]



Second, A client I worked for this last Summer opened a Facebook page with the projet.
3D work is almost finish and It will probably will be released very soon on iPhone!

I done all the 3D in this game, then if you like my work and would like to follow the realease date, please become a Fan and follow the progression on Facebook!

You will find some screens of the game in the Gallery !!

[link]

And he needs some publicity! :D

Thank you!! ^_^

  • Mood: Joy
  • Listening to: Tenchu OST
  • Reading: my Mel Script correcting some bugs.... X_X
  • Watching: Hereos with my wife :)
  • Playing: Tenchu 3 on Ps2! haha!
  • Eating: Katsudon and some cookies
  • Drinking: Wine
Skin by *sedART (modified by *samavan)

Looking for a 2D artist creating a ninja character

Journal Entry: Sun Nov 8, 2009, 12:08 AM
Hello,


I'm currently looking for someone he could create a concept art of the ninja character.

This is for a very little iPhone game inspired of Time-Crisis & Tenchu.

- Girl character,
- Black or dark hair,
- Sexy, but not to hot,
- Hot colors,
- Will use weapon like Shuriken, knife, everything it can be launched,
- Original and do not copy Tenchu game's characters,

After I will create it in 3D low poly (arround 1500//2000 polygons)

It could be a character you already created but never used for another production or commercial work.

You can leave a comment on this page, send to me a private message or contact to me at the following adress : contactXsamavan.com (replace the X per @)


Really thank you by advance!


sama.van

  • Mood: Joy
  • Listening to: Tenchu OST
  • Reading: my Mel Script correcting some bugs.... X_X
  • Watching: Hereos with my wife :)
  • Playing: Tenchu 3 on Ps2! haha!
  • Eating: Katsudon and some cookies
  • Drinking: Wine
Skin by *sedART (modified by *samavan)

Racing Pack_A

Journal Entry: Sun Oct 4, 2009, 6:29 AM
Hi!


I'm starting to sell some 3d ^_^.

I first created a tool for creating race for a French company but after 2 years I developped a new one and result is better and possibily of creation more largest!

This pack is a set of pieces for creating your race like a puzzle into Maya or another plateform.

You will find all details on this page : [link]

My Best,

sama.van

  • Mood: Joy
  • Listening to: RidgeRace OST
  • Reading: Maya 2009 new functionnalities
  • Playing: Kingdom Heart with my child
  • Eating: mix of rice//fish//Soya sauce ^_^
  • Drinking: Asahi!
Skin by *sedART (modified by *samavan)

Available for Freelance.

Journal Entry: Tue Apr 7, 2009, 11:39 PM
Hello,

I'm sama.van a French 3D artist actually living in Japan and looking for some freelance outside the country.

I really like to create low poly asset and give the best on a project.
I have about 4 years of experience in Game development, Pc, Xbox, iPhone, Nintendo Ds, etc... Single or MMO games.
I have good notions of Mel Script (Maya) which allow me to bring useful tools, depending on artists or programmer needing. Goods tools always make better the connection between artists and programmer too.

I can create hipoly assets for baking on low poly model or creating full hand painted texture.
Realistic or cartoon renderer are welcome!
I also can create skin + rig + animation for your character&creatures.


I will be glad to help for building your own project.

You can give a look to my portefolio on this [link]


- Email : contactXsamavan.com (to replace X per @)




  • Mood: Joy
  • Listening to: RidgeRace OST
  • Reading: Maya 2009 new functionnalities
  • Playing: Kingdom Heart with my child
  • Eating: mix of rice//fish//Soya sauce ^_^
  • Drinking: Asahi!
Skin by *sedART (modified by *samavan)

my 3D viewer : 23 characters!

Fri Dec 12, 2008, 4:11 AM
My 3D Portfolio!Full 3D!!23 characters! (16.4 mo)

To do screens of my characters everytime start to boring me...

I create 3D ... then 2D is shit for showing my 3D!

I actually have some problem to integrate my HLSL shader... Then you'll find simple diffuse shader on all my characters.

When I'll success to understand how to import correctly a HLSL shader in Quest 3D, you'll can play with light and specular map!


Please let me know if you like it or not!
...and what you'd like to have in the viewer etc!

>>>> [link] <<<<

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